
Places To Be brings together 14 international designers around a common project: jointly reconstituting a unique living space, made up of 11 rooms each conceived by a designer. This mission is shrouded in mystery, like the famous
Cluedo game. As initial information, the invited designers were only given the dimension of their respective spaces. Without knowing anything about the neighbouring spaces, they developed their own aesthetic universe and imagined an entirely practicable environment, from furniture to objects, that visitors can use.
The exhibition intends to reposition design as an everyday environment with utilitarian value and no longer as a category of museum artworks. Places To Be values design as a discipline, at the crossroads of art and industry intended to conceive and manufacture utilitarian objects, spaces or images.