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As modern insertions embedded into Hengqin can be seen as impermanent, caught in a shorter life cycle of constant change, the city can be viewed as placing strain on its collected historical anchors in favour of an architecture which responds to only its immediate economic and environmental needs, dismantles, and creates again.

As these object forms nested in the permutations of city’s field conditions, the city is capable of unifying diverse and seemingly disparate elements while still respecting the identity of each. The swampy chaos of the “sea” with its inhabitants: parks, pop-up events, spill outs, and bits of small urbanization, collectively reside in the infrastructure, namely streets, roads and rail.

It is with Art as it is with Architecture, exists Horror Vacui, an intense and irrational fear of empty, wide open spaces. Seemingly made up of nothingness, often alluded to but never defined, closer inspection reveals a collection of objects and urban scenarios which give identity to moments of place within the circulating swampy chaos space of the city.

Submission Guide:

  • 6 DRAWINGS + 500 WORDS
  • Submit six drawings (Isometric drawings of different scales x 2)
  • Drawings of your choice x 3
  • Render of the best perspective x 1
  • 1-minute fly-through animation (it’s optional)
  • Approximately 500 words in word/pdf/txt text file explaining your design concept with a title for the design

Winner Categories:

  • The best overall project – 1500 EURO
  • The best research – 200 EURO
  • The best technical design – 200 EURO
  • The best animation – 200 EURO
  • The best ISO – 100 EURO
  • The best render – 100 EURO

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